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boss_node_de.h

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00001 /* boss_node.h    $Revision: 1.2 $ $Date: 2005/12/10 20:33:54 $
00002    Copyright (C) 2000 University of Bonn.
00003    http://www.ikp.uni-bonn.de/boss
00004 
00005    This program is free software; you can redistribute it and/or
00006    modify it under the terms of the GNU General Public License
00007    as published by the Free Software Foundation; either version 2
00008    of the License, or (at your option) any later version.
00009 
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013    GNU General Public License for more details.
00014 
00015    You should have received a copy of the GNU General Public License
00016    along with this program; if not, write to the Free Software
00017    Foundation, Inc., 59 Temple Place - Suite 330,
00018    Boston, MA  02111-1307, USA.
00019 */
00020 
00028 #ifndef BOSS_NODE_DE_H
00029 #define BOSS_NODE_DE_H
00030 
00031 using namespace std;
00032 
00033 #include <string>
00034 #include "xercesc/dom/DOM.hpp"
00035 #include "boss_utility/dom_userdata.h"
00036 //#include "boss_utility/dom_tools.h" // included for getAttrByName in the constructor ($p)
00037 #include "boss_utility/boss_config.h"
00038 #include "boss_node.h"
00039 
00047 class BOSS_NodeDE: public BOSS_Node {
00048  public:
00049   friend class CostDE;
00050   friend ostream & operator << (ostream & out, const BOSS_Node & n);
00051   BOSS_NodeDE(BOSS::Config & cl);
00052   BOSS_NodeDE(const BOSS_Node & b);
00053   BOSS_NodeDE(BOSS::Config & cl, const Node_Type & t);
00054   BOSS_NodeDE(BOSS::Config & cl, const xercesc::DOMNode * node, const Node_Type & t, const unsigned & p);
00055   ~BOSS_NodeDE();
00056   BOSS_NodeDE & operator = (const BOSS_NodeDE & b);
00057   string getResult(const string & q) const { return user_data->getResult(pos, q); }
00058   const DOM_UserData * getUserData() const { return user_data; }
00059   inline Node_Type getNodeType() const { return type; }
00060   inline bool realNode() const
00061     {
00062       switch(type) {
00063       case INITIAL:
00064       case FINAL:
00065         return false;
00066         break;
00067       default:
00068         return true;
00069         break;
00070       }
00071       return true;
00072     }
00073   bool virtualNode() const { return !realNode(); }
00074 };
00075 
00076  //end of boss_unitselection group
00078 
00079 #endif
00080 

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